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That damned Skinner level with the two boxes seems to work its fiendish magic on whatever mechanics are thrown at it. It's so small, yet so unbelievably fiddly!
I tried to tell how the mechanics works without text, only gameplay.
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That damned Skinner level with the two boxes seems to work its fiendish magic on whatever mechanics are thrown at it. It's so small, yet so unbelievably fiddly!
I tried to tell how the mechanics works without text, only gameplay.