AI overestimation
A short PuzzleScript game about a guy that overestimates the murder robots by using crates to lure them to the sawblades.
Made for Thinky Puzzle Game Jam. I'll try to make more levels after the end of this Game Jam.
Did you know that is supposed to be also the submission of another game jam, Mini Jam 83 ? The theme of this jam is Dread, so I was off for a good start, until that stupid limitation I got and it was "Dice must be a mechanic". Even worse is that EVEN if I followed the theme, the limitation M U S T be U S E D. I had not idea how to implement the dice in my game so to avoid my game to be flooded by millions of hate comments because I didn't followed the limitation, I had to leave this jam.
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Stingby12 |
Genre | Puzzle |
Made with | PuzzleScript |
Tags | 16-bit, 2D, Pixel Art, PuzzleScript, Retro, Short, Singleplayer, Top-Down |
Average session | A few minutes |
Comments
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nice puzzles! I might move level 3 to be after 4 and 5 – I thought it was harder (although maybe I was just better at the game at that point)
Level 3 require just some knowledge about how the robots works. Since level 4 is the one that introduce multiple robots in one level, the puzzles will be much harder so I won't update the levels.
Nice game!
Uhh, the robots can merge together... is that intended?
No, I didn't found a way to fix this.
It doesn't seem like it would be incredibly difficult to fix, do you have the source code
https://www.puzzlescript.net/editor.html?hack=d3e36523514fe4c3077e63d9ad4fdfa5
This is the source code I used for the patrol robot.
Also I already knew that.