A long game about special crates that gives their power to other unaffected crates.

Next game of the series : https://stingby12.itch.io/sokoban-bokosan

Mobile Friendly : https://www.puzzlescript.net/play.html?p=86c80622abc9443b1ce0a804f7b0e974

Source Code : https://www.puzzlescript.net/editor.html?hack=86c80622abc9443b1ce0a804f7b0e974

Rated 5.0 out of 5 stars
(2 total ratings)
Made withPuzzleScript
Tags2D, Pixel Art, PuzzleScript, Retro
Average sessionAbout a half-hour

Development log


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this game was amazing! i cant wait for the sequel :D

I'm glad you liked ! I made a new devlog about that if you need more info.


Not sure if this is intentional, but I got to level 12 and found that I could finish the level if I pushed an ice block in the direction of a target with the other targets occupied. Ordinarily the ice block would continue past the target and hit the wall, but in the image below pushing up will count as completing the level, which is a little wrong-feeling!


Some puzzles can have multiple solutions.


As long as each solutions are in a similar process, they are all valid.


What pulchritudinous pullcrates!

(1 edit) (+1)

For some reasons, each time you pull a pull crate while hitting a wall the sound when they give power is played. This also happens to ice and trail crates when they get pushed to a wall.