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I know what the white box does but does it acts fundamentally like a crate? or is there something eles to it
Sorry but it's closed
How about for pi day, a pi-shaped room with crates on the ends of the legs and goals lining the top?
Done !
how do i do level 12?
I added an hint level for level 12. This and the following levels has the hardest mechanic yet.
i dont understand how to beat it,not the gimmick
Right, hum, you are supposed to spare one of the gems you generated where you get to two players again with spawners.
but how do I get the crates off the edge?
thanks for including that hint lol
(edit: I still can't solve it)
a room with a gem in the middle,4 players near that,and 5 goals,and no walls that you can turn into blocks that you could push to a goal.
it would look kinda like this:
*opens ms paint*
yellow=gem
red=player
black=wall
grey=target
I like that you gave me a layout of the kind of level that you suggested me !
your welcome!
are you alowed to sugest multiple levels?
Max 1 level per comment.
so multple levels per user?
A big room lined with goals that has only one gem shaped object.
a room that is only crates except for one player character in the center
I fail to see how that's impossible.
it might not be. I just came up with in a minute without really thinking about it.
I couldn't figure out anything for this one, but great idea !
you cant win if a crate is not on a target
A large room with 4 crates along the bottom edge and 5 targets along the top edge.
An impossible maze with a room in the center containing a target.
Edit to clarify: the player is somewhere in the maze and it's impossible to get into the room with current mechanics.
A room with nothing but the player character.
I made the level in 10 seconds lol
How's about this: a room with no crates and three goals
Has anyone noticed these gem-shaped objects yet ?
What about a room with one gem-shaped object and four corridors, each going in one of the cardinal directions, with box, box on goal, and goal in that order.
This took me a lot longer than expected, but there you go !
a room where one of the sides has a tunnel with, in order, a crate, a target, nothing, and another target
Sorry, took me some time to get it done.
A room with two targets separated from the player by a wall.
A big room with two crates and two targets?
Not sure how is that not possible?
there is no player
no
ok
A level with many walls separating the player from a crate & target.
a big room with just a crate in the center
A big room with just a target in the centre.
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Log in with itch.io to leave a comment.
I know what the white box does but does it acts fundamentally like a crate? or is there something eles to it
Sorry but it's closed
How about for pi day, a pi-shaped room with crates on the ends of the legs and goals lining the top?
Done !
how do i do level 12?
I added an hint level for level 12. This and the following levels has the hardest mechanic yet.
i dont understand how to beat it,not the gimmick
Right, hum, you are supposed to spare one of the gems you generated where you get to two players again with spawners.
but how do I get the crates off the edge?
thanks for including that hint lol
(edit: I still can't solve it)
a room with a gem in the middle,4 players near that,and 5 goals,and no walls that you can turn into blocks that you could push to a goal.
it would look kinda like this:
*opens ms paint*
yellow=gem
red=player
black=wall
grey=target
I like that you gave me a layout of the kind of level that you suggested me !
your welcome!
are you alowed to sugest multiple levels?
Max 1 level per comment.
so multple levels per user?
A big room lined with goals that has only one gem shaped object.
Done !
a room that is only crates except for one player character in the center
I fail to see how that's impossible.
it might not be. I just came up with in a minute without really thinking about it.
I couldn't figure out anything for this one, but great idea !
you cant win if a crate is not on a target
A large room with 4 crates along the bottom edge and 5 targets along the top edge.
Done !
An impossible maze with a room in the center containing a target.
Edit to clarify: the player is somewhere in the maze and it's impossible to get into the room with current mechanics.
Done !
A room with nothing but the player character.
I made the level in 10 seconds lol
How's about this: a room with no crates and three goals
Done !
Has anyone noticed these gem-shaped objects yet ?
What about a room with one gem-shaped object and four corridors, each going in one of the cardinal directions, with box, box on goal, and goal in that order.
This took me a lot longer than expected, but there you go !
a room where one of the sides has a tunnel with, in order, a crate, a target, nothing, and another target
Sorry, took me some time to get it done.
A room with two targets separated from the player by a wall.
Done !
A big room with two crates and two targets?
Not sure how is that not possible?
there is no player
no
ok
A level with many walls separating the player from a crate & target.
Done !
a big room with just a crate in the center
Done !
A big room with just a target in the centre.
Done !