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Some nice puzzles, still stuck on Normal 4&7 and Master 2&4 but otherwise finished. The claustrophobia from those 4 puzzles was just too much, a wild difficulty swing imho.
pls add level select
I decided to make the continue button the level select one. And there's still a level select button when you pause the game.
But I will say this, I really wished they could let me go to the end of the level select list when you go up at the start.
uhh level select screen crashed firefox
i pressed escape, clicked "go to level select", and then it died
Uuuhhh
yeah puzzlescript a bit stupid lmao
the first level look like me a box world game first level
I think the current last level might have an unintended solution.. Mostly based on how quickly I solved it compared to the previous ones :)
My end result was:
sbbbs bbbbb bbbbb sbbbs
And I didn't have to do a lot of conceptually-challenging silver block manoeuvring to get there
Same.
I would recommend using a branch of puzzlescript which adds a level selection for ease of use and possibly skipping past levels.
It's coming soon as well
Nice game Stingby. That last one fit together nicely.
It's not even finished yet
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Some nice puzzles, still stuck on Normal 4&7 and Master 2&4 but otherwise finished. The claustrophobia from those 4 puzzles was just too much, a wild difficulty swing imho.
pls add level select
I decided to make the continue button the level select one. And there's still a level select button when you pause the game.
But I will say this, I really wished they could let me go to the end of the level select list when you go up at the start.
uhh level select screen crashed firefox
i pressed escape, clicked "go to level select", and then it died
Uuuhhh
yeah puzzlescript a bit stupid lmao
the first level look like me a box world game first level
I think the current last level might have an unintended solution.. Mostly based on how quickly I solved it compared to the previous ones :)
My end result was:
And I didn't have to do a lot of conceptually-challenging silver block manoeuvring to get there
Same.
I would recommend using a branch of puzzlescript which adds a level selection for ease of use and possibly skipping past levels.
It's coming soon as well
Nice game Stingby. That last one fit together nicely.
It's not even finished yet