Level Building Guide
SokoFit » Devlog
Some people might struggle with designing new guest levels for this game if they don't have the original source code (which will be sent once the game is fully published). So I decided to add this editor guide right after this short update. This guide shows what kind of object can be added in the game, their extra details and their specific symbol. I recommend you use a grid in order to draw your level.
Symbol | Symbol visual | Object name |
Black square | Wall | |
Plus (cross is fine too) | Player | |
Colored circle | Peg - The color of the circle specify the color of the peg (maximum 13 colors). - Colors don't have any special meaning (except white which represent silver pegs). - You can draw lines connecting two same-colored circles to represent a peg connection. | |
Hollow square | Target - You can put the player and peg symbols on the hollow square to specify that the object is on top of a target. |
An example of how could a level be drawn using this guide should look like this :
Hope this guide will prove to be useful, and future demo updates for this game will be released as always !
SokoFit
IQ Puzzler Pro but Cursed Block Pushing Game™
Status | Released |
Author | Stingby12 |
Genre | Puzzle |
Tags | 2D, PuzzleScript, Singleplayer, Sokoban, Top-Down |
Comments
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I really like the guide it was also helpful for my game thank you very much