This is a series of puzzle games that tries to follow a similar difficulty curve to the ones from those Smart Games games, which means that it won't have a lot of custom mechanics, and could be compared to something like Sokoban or any Rosden Shadows game.

This one is inspired by IQ Link, which is actually the first game of this series I ever played. This one is about placing pieces with hooks and using the open parts to fill up the board. Just like the previous entry, the game will revolve around those main mechanics :

  • You can push pieces around similarly to Sokoban
  • There are two types of pieces : pegs and claws.
  • Claws can hold pegs inside, but they can't be pushed from the open sides.
  • Linked pieces moves together.
  • Win condition : Try to get all pieces inside the targets. No piece may stick out from the targets.

Just like before, you are free from suggesting new mechanics and levels by using this sandbox link : https://auroriax.github.io/PuzzleScript/play.html?p=ccb62a6c2e525479c4640932cdaa...

When suggesting custom mechanics, keep in mind these three things :

  • I won't add mechanics that are too complicated or won't fit the main mechanics of this game.
  • I won't add mechanics that would suit better for the next entries of the series.
  • I can add the mechanics from the previous entry, but that's not recommended.
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorStingby12
GenrePuzzle
Made withPuzzleScript
Tags2D, PuzzleScript, Singleplayer, Sokoban, Top-Down

Development log

  • 0.2

Comments

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(+1)

the first level with the corner peices is very hard.

I agree, I wanted some levels about pushing claws before going with the more complex parts.

(+1)

Love the variety in level design! Great work :) Thanks!

(+1)

10/10 comment from BabaIsYoo