So I remember this meta puzzle game by 5381 called UNIQUENESS, and I thought of bringing it back to life with a cool rebrand : Now it's a puzzle platformer !

Here are the rules of this game in case you were unaware

  • When it's your turn, you must try and find a different ruleset that STILL works with the current levels. Afterwards, I add a level that prevents it from working. This goes back and forth until you either can't find a ruleset or I can't make a level.
  • Submitting multiple rulesets before I make the level will cause me to eliminate all of them at once.
  • I can't change or reorder the levels.
  • I can add new objects, but previous levels must stay the same. I can also apparently change my own ruleset too, but I will only do that if I really need to.
  • I'm not merging the rulesets, they are being tested seperately.

hopefully 5381 sees this

Updated 10 days ago
StatusReleased
PlatformsHTML5
AuthorStingby12
GenrePuzzle
Made withPuzzleScript

Comments

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The boxes aren't effected by gravity (They don't fall like the player)

Hoplufy this is not dead

Finally someone talked about the gravity thing

How are you doing?

Coming soon

IT'S FINALLY UPLOADED

I wrote it wrong, it was pulling

Still not possible

a level with boxes that can be pushed

That one is just not possible. Boxes has always been pushable

if you touch a spike, you gain invincibility (can't fail, even with restarts) for the rest of the level

yeah I'm not doing that one

Crates can be affected by arrows as well

FINALLY I FINISHED IT

when you go to the arrow then the yellow gem, you change the gravity

It's coming, I swear

if you go to an up arrow you change the gravity

Not anymore :)

(+1)

New rule idea: Instead of winning by putting the character in a red diamond, you'll win by pushing a crate into a yellow diamond.

Come on give me an actual challenge

(+3)

The format would be a middle finger.

(+1)

To win, all crates must be surrounded on at least 2 sides

What do you mean, you are saying that there must be stuck on a corner ?

(+1)

Either a corner, an alcove, or encased completely.

Updated again.

In level 3, you can win even when your crate is only enclosed in ground by 1 side.

You said "at least 2 sides", not "2 sides or less"

(1 edit)

ruleset idea: if you push a crate into a lighter red wall, the wall and the crate dissapear

Fixed now, I'm already off to a great start

thats not what i said, when did i talk about a launcher thing?

i don't get it

(+1)

what does "I can change my ruleset" mean? And when I gave the idea I wanted, you didn't add it...

Basically this means that I can change the rules in my own game, but I have to do in a way that doesn't affect the other levels.

(+1)

"fixed"? thats just my ruleset ide