A puzzle game with, as the title says, 25 crates that all needs to be on a target. Each crate is completly unique by how it works. For example, a crate that you can push and pull, but only at two certain directions, and another one that leaves a trail that the crate can go on, but not the others.

This was made as a celebration for reaching 25 followers. Thank you for your support.

Mobile friendly version :

Source code :

Rated 5.0 out of 5 stars
(3 total ratings)
Made withPuzzleScript

Development log


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How do you get the purple-dot crate out of its starting position on level 9.2? If you push it up or down then you can't move backwards without pulling it back into the original position.. I can't seem to find an interaction with the other blocks that gets around this

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so i tried using a solver on it and there isnt actually a solution

Changed the level. It should be possible now.

still isnt

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ALRIGHT ! This must be good !

still isn- ok im joking its solvable now :)

This is the second of your games I've played where there's been an unsolvable level. I know mistakes happen, but solvable levels are a really important part of the pact between the game designer and any player who's going to spend time trying to solve the puzzles :)


25 types of crates, hundreds of levels, thousands of lines of code, amazing intelligence and enthusiasm! If you have more than 100 followers, what kind of surprise?

Was thinking of a game about the oldest games made in PuzzleScript.


I just changed my profile picture to help others to tell who am I. I'm feed up of that frog-like picture as me.